The Halo Infinite Mid-season Update is Now Super Anti-Cheat
The first mid-season update for Halo Infinite has arrived, bringing a number of crucial fixes to some of the game’s more serious technical difficulties. There’s a patch for the first-person animation difficulties, a new audio mix, and – perhaps most importantly – anti-cheat system enhancements. However, if you’re searching for more than bug fixes, these patch notes may disappoint you.
We’ve got “improved cheat detection and other anti-cheat improvements”. Developers tend to be vague about anti-cheat developments for fear that too much detail would give hackers an easier time circumventing those systems, but hopefully you should see fewer cheaters going forward.
The update also resolves a long-standing issue with first-person animations, where you would see your arms or gun model animating at a lower frame rate than the game itself. Grenade throws, Needler super combines, Ravager charges, footsteps, and gunfire have all also been made louder in the audio mix.